Author |
Message |
|
Posted:
Tue Nov 01, 2005 2:44 pm
|
|
|
Forum H4xor
Joined: 18 Sep 2005
Posts: 1567
Location: Idaho
|
|
I think it would really help gameplay if there could be an icon above a person's head if they are infected. It would help friendly medics find an infected person so they can actually heal. It would also help reduce team infecting. |
_________________
-[CfH]-Server Admin |
|
|
|
|
|
Posted:
Tue Nov 01, 2005 2:53 pm
|
|
|
Forum Soldier
Joined: 04 Apr 2005
Posts: 368
Location: Ohio
|
|
maybe thier is a server mod for that but it may just add lag |
_________________ Pizownage!
ASS-U-ME (assume = make an ass- out of -U-and -ME-
Team work = win
Not one person can cause a loss but only contribute to the TEAMs loss. |
|
|
|
|
|
Posted:
Tue Nov 01, 2005 2:55 pm
|
|
|
Forum H4xor
Joined: 25 Dec 2004
Posts: 1922
Location: eugene,OR
|
|
|
|
|
|
|
Posted:
Tue Nov 01, 2005 2:58 pm
|
|
|
Forum H4xor
Joined: 21 Dec 2004
Posts: 1164
|
|
in other servers there are, but it still wouldn't stop the infected player from running towards you and infecting you, and many arguements and hurt feelings would ensue, so I really don't see how it's a plus. |
|
|
|
|
|
|
Posted:
Tue Nov 01, 2005 5:44 pm
|
|
|
Forum Sniper
Joined: 27 Nov 2004
Posts: 707
Location: Peoples Minds
|
|
It help me avoid bots who are infected also medics who acually heal teamates. |
_________________ Alien vs Predator whoever wins we lose
Frag the Weak, Hurdle the Dead
Tucker -"I'm sorry, what? It's kind of hard to hear you over the sound of your constant team killing."
"Wow! Brazil is big." —George W. Bush, after being shown a map of Brazil by Brazilian president Luiz Inacio Lula da Silva |
|
|
|
|
|
Posted:
Tue Nov 01, 2005 5:47 pm
|
|
|
Forum H4xor
Joined: 18 Jan 2005
Posts: 1290
Location: Stan Mikita's Donuts
|
|
sorry but the fortress forever ideas/suggestions forums are over here |
_________________ ~*Posting Pro w/ my Posting Bro!!!*~
|
|
|
|
|
|
Posted:
Tue Nov 01, 2005 5:58 pm
|
|
|
Forum H4xor
Joined: 18 Sep 2005
Posts: 1567
Location: Idaho
|
|
Torturedevice wrote: |
in other servers there are, but it still wouldn't stop the infected player from running towards you and infecting you, and many arguements and hurt feelings would ensue, so I really don't see how it's a plus. |
You can be smart enough to try and dodge the guy. And if there is arguing and hurt feelings, shouldn't there be now? |
_________________
-[CfH]-Server Admin |
|
|
|
|
|
Posted:
Tue Nov 01, 2005 5:59 pm
|
|
|
Forum Sniper
Joined: 22 Jan 2005
Posts: 736
Location: New Jersey
|
|
yea servers have it and its better...so lets say theirs a nub in ur spawn getting health and is infected, then u no not 2 go near him..or if their anywhere for that matter |
|
|
|
|
|
|
Posted:
Tue Nov 01, 2005 6:09 pm
|
|
|
Forum H4xor
Joined: 21 Dec 2004
Posts: 1164
|
|
Dark Applepolisher wrote: |
Torturedevice wrote: |
in other servers there are, but it still wouldn't stop the infected player from running towards you and infecting you, and many arguements and hurt feelings would ensue, so I really don't see how it's a plus. |
You can be smart enough to try and dodge the guy. And if there is arguing and hurt feelings, shouldn't there be now? |
"TRY" being the key word in that sentence. Currently it's more by chance that you get infected, and most people have the where withall to tell people they are infected, or not go in respawns anyway, and if u do get infected, most of the time it's by accident. |
|
|
|
|
|
|
Posted:
Tue Nov 01, 2005 7:43 pm
|
|
|
Forum Soldier
Joined: 20 May 2005
Posts: 488
Location: Oakland, CA
|
|
I've been to a server called Tropical Dots* that had some interesting mods. One mod in particular made u glow yellow when u were infected. I don't really think it is necessary, but it is interesting. |
_________________
-[CfH]-Server Admin |
|
|
|
|
|
Posted:
Tue Nov 01, 2005 8:46 pm
|
|
|
Forum H4xor
Joined: 25 Nov 2004
Posts: 4336
Location: Eugene, Oregon
|
|
Tropical Dots* also says "-[CfH]-Audhumla.id just gave Howling cooties!"
at the bottom of the screen. If that's an admin-mod plug-in it'd be neat. |
_________________
(dead)-[CfH]-Server Admin but--- because I could not stop for death, He kindly stopped for me
|
|
|
|
|
|
Posted:
Tue Nov 01, 2005 8:49 pm
|
|
|
Forum H4xor
Joined: 06 Jan 2005
Posts: 1573
Location: middle o' no where Nebraska
|
|
i believe you can change the sound of damage you get from a medpack. all you would have to do is change that to be a longer noise, and poof. |
_________________
|
|
|
|
|
|
Posted:
Tue Nov 01, 2005 9:15 pm
|
|
|
Forum H4xor
Joined: 07 Aug 2005
Posts: 2103
Location: South Amboy, New Jersey
|
|
no....thats a bad idea, cause then if i went to team infect Chaos, he would see i'm infected and run away lol. |
_________________
--- Pete + Sam + Dean = chevelle = teh greatest ---
-[CfH]-Server Admin |
|
|
|
|
|
Posted:
Wed Nov 02, 2005 2:03 pm
|
|
|
Forum Sniper
Joined: 23 Jan 2005
Posts: 665
Location: Kentucky
|
|
How about the AMX plugin which causes a dying medic to toss one(1) antidote vial with their death pack? Created by the owner of 100acre Bloodbath and not givin out publically, I have it, who wants it? |
_________________ Somebody mixed Tobasco sauce in my chocolate chip cookie mix!
-[CfH]-Server Admin |
|
|
|
|
|
Posted:
Wed Nov 02, 2005 3:41 pm
|
|
|
Forum Sniper
Joined: 13 Dec 2004
Posts: 652
Location: In the rain
|
|
unfortunately, chips uses admin mod
and I encountered that particular plugin in the killing fields on WON |
_________________
-SoldierBoy- wrote: |
I play tfc because its a fun game. If i want to kill lots of stuff ill play DOD or CS or Barbi's Dream Funhouse CD game. |
-[CfH]-Server Admin |
|
|
|
|
|