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Posted:
Sun Mar 26, 2006 6:18 pm
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Forum Medic
Joined: 15 Dec 2005
Posts: 159
Location: Atlanta, GA
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AxL's released this one, pretty cool "arcade" style map were teams of HW guys do flagcap on a small area with alot of obsticles. If you die before round ends, you are stored in a side viewing area (like counterstrike). Old school arcade theme music too. Very fun.
http://www.axlstfc.com/maps/ |
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Posted:
Sun Mar 26, 2006 6:22 pm
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Forum Sniper
Joined: 27 Nov 2004
Posts: 707
Location: Peoples Minds
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It's good but when I use to play on axels people keep chooseing this map. It's get boring if you play 5 times in row. |
_________________ Alien vs Predator whoever wins we lose
Frag the Weak, Hurdle the Dead
Tucker -"I'm sorry, what? It's kind of hard to hear you over the sound of your constant team killing."
"Wow! Brazil is big." —George W. Bush, after being shown a map of Brazil by Brazilian president Luiz Inacio Lula da Silva |
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Posted:
Sun Mar 26, 2006 6:26 pm
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Forum H4xor
Joined: 07 Feb 2005
Posts: 3150
Location: Houston
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I love that map |
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RL the ultimate roleplaying experience |
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Posted:
Sun Mar 26, 2006 6:30 pm
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Grand High Exalted Mystic Ruler
Joined: 23 Nov 2004
Posts: 6505
Location: New Jersey
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I downloaded it quite a while ago...along with axlvote.
My only concern and why I haven't put it on the server yet...is it's size. Can you imagine a full server playing this...that would be nuts.
20 HW's playing capture the flag...oh the spamage. |
_________________
The only good game, is a fair game...
Why do we park on driveways and drive on parkways! George Carlin - 1937-2008
-[CfH]-Server Admin |
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Posted:
Sun Mar 26, 2006 6:30 pm
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Forum H4xor
Joined: 07 Feb 2005
Posts: 3150
Location: Houston
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That........would.....rock!!!! |
_________________
RL the ultimate roleplaying experience |
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Posted:
Sun Mar 26, 2006 6:40 pm
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Forum Medic
Joined: 15 Dec 2005
Posts: 159
Location: Atlanta, GA
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it would be cool if it could come up as vote, but definatly not a normal rotation. Some night when we're all on, some admin should bring it up and kick bots. |
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Posted:
Mon Mar 27, 2006 3:05 pm
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Forum Soldier
Joined: 08 May 2005
Posts: 273
Location: Canada
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that map rocks |
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Posted:
Mon Mar 27, 2006 3:27 pm
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Forum H4xor
Joined: 25 Nov 2004
Posts: 4336
Location: Eugene, Oregon
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it's the only map where i agree with a no bhop rule. |
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(dead)-[CfH]-Server Admin but--- because I could not stop for death, He kindly stopped for me
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Posted:
Mon Mar 27, 2006 3:51 pm
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Grand High Exalted Mystic Ruler
Joined: 23 Nov 2004
Posts: 6505
Location: New Jersey
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Audhumla wrote: |
it's the only map where i agree with a no bhop rule. |
That map is so small...you'd be constantly firing. No time to get a bhop in.
Even if you did...you'd be across the map in 3 hops. |
_________________
The only good game, is a fair game...
Why do we park on driveways and drive on parkways! George Carlin - 1937-2008
-[CfH]-Server Admin |
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Posted:
Mon Mar 27, 2006 4:55 pm
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Forum H4xor
Joined: 25 Nov 2004
Posts: 4336
Location: Eugene, Oregon
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exactly why AXLS had a no bhop rule there.
the map also has medics available, so caps could be virutally instant |
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(dead)-[CfH]-Server Admin but--- because I could not stop for death, He kindly stopped for me
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Posted:
Mon Mar 27, 2006 7:39 pm
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Forum H4xor
Joined: 02 Dec 2005
Posts: 1265
Location: Seattle, WA
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I believe its 1 or 2 medics a team. Plus if there's 8 HW's on a team shooting at a medic, the medic is bound to die. Caps wouldn't be likely unless all the HW's suck |
_________________ -"I went all over the world. I had access to beautiful women, champagne and caviar. No, I don't regret a minute of it." -John Symonds
-"A man tells his stories so many times that he becomes the stories. They live on through him, and in that way he becomes immortal." -Big Fish |
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Posted:
Mon Mar 27, 2006 7:51 pm
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Forum H4xor
Joined: 07 Feb 2005
Posts: 3150
Location: Houston
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Americanboy3 wrote: |
I believe its 1 or 2 medics a team. Plus if there's 8 HW's on a team shooting at a medic, the medic is bound to die. Caps wouldn't be likely unless all the HW's suck |
Yeah, in fact a lot of time's I've seen the hw's cap it more than the medics |
_________________
RL the ultimate roleplaying experience |
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Posted:
Mon Mar 27, 2006 10:24 pm
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Forum H4xor
Joined: 30 Nov 2004
Posts: 2918
Location: Raleigh, NC
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depends on the skill of the medic and hw. a decent medic could make it to the flag fairly fast. now if there are 5 strong hw's shootnig, he won't make it anywhere. |
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-[CfH]-Server Admin |
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Posted:
Tue Mar 28, 2006 12:19 am
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Forum H4xor
Joined: 25 Nov 2004
Posts: 4336
Location: Eugene, Oregon
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but when all those HWs stop shooting the other HWs and aim at the medic, then the HWs on the medic's team will kill all the other HWs. If your aim deviates from an HW you're shooting at for even a second you die |
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(dead)-[CfH]-Server Admin but--- because I could not stop for death, He kindly stopped for me
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Posted:
Tue Mar 28, 2006 1:49 am
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Forum H4xor
Joined: 05 Oct 2005
Posts: 1172
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you do understand that with all those hws firing, you arent going to get a good bhop, or get one at all for that matter |
_________________
0:00:35 IsLeS PiPeS-[AF] HW NO CONC AIM - said over enemy team_chat about Yur_Mom 35 seconds into the match
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