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Posted:
Wed Jun 21, 2006 3:24 pm
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Forum Medic
Joined: 05 May 2006
Posts: 219
Location: Theta Sector, Mars
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I split this off from the other map topic...since it seemed to change gears...Chips
Well, I have concluded that the poly-count is WAY too high...so I'm going to have to do a major overhaul on the map. Going to take a long time.
But in the meantime, I've been working on a simple 2fort map on my computer at work...it's coming along alright. I'm trying to focus more on gameplay than looking cool on this one (And if you can't tell which team's side you're on...you're an idiot! [Oops, or colorblind...don't mean to offend you people.] ):
It's not the greatest looking map, but it's fun so far. |
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Posted:
Wed Jun 21, 2006 11:05 pm
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Forum H4xor
Joined: 18 Sep 2005
Posts: 1567
Location: Idaho
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To be honest, I think the simpler looking maps look better. I think that the map should be a tad bit brighter, though.
And that grate like battlements seems kind of, well, iffy. I would personally like to have that removed, but it's your choice, and there might be differing opinions. |
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Posted:
Wed Jun 21, 2006 11:31 pm
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Forum H4xor
Joined: 08 Dec 2004
Posts: 2504
Location: NJ
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use lots of ramps and ill love that 2Fort style map, it loooks AWESOME btw. |
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Posted:
Thu Jun 22, 2006 1:32 pm
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Forum Medic
Joined: 05 May 2006
Posts: 219
Location: Theta Sector, Mars
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So if I were to remove the grates, should it still have a window there or be a solid wall? |
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Posted:
Thu Jun 22, 2006 2:50 pm
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Forum H4xor
Joined: 18 Sep 2005
Posts: 1567
Location: Idaho
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A window would be just fine. |
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Posted:
Thu Jun 22, 2006 3:37 pm
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Forum Medic
Joined: 05 May 2006
Posts: 219
Location: Theta Sector, Mars
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"Windowed":
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Posted:
Thu Jun 22, 2006 3:55 pm
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Forum H4xor
Joined: 08 Dec 2004
Posts: 2504
Location: NJ
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still needs a more light. |
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Posted:
Thu Jun 22, 2006 4:08 pm
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Forum Medic
Joined: 05 May 2006
Posts: 219
Location: Theta Sector, Mars
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Yeah I know, but the lighting comes last. I'm just throwing enough lights up so I can see my work...I'll properly light it when the mapping as complete.
**EDIT** Thanks for making this map it's own thread Chips. I suppose that was a pretty big topic change. **EDIT** |
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Posted:
Sat Jun 24, 2006 4:40 pm
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Forum Medic
Joined: 05 May 2006
Posts: 219
Location: Theta Sector, Mars
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New expanded courtyard and somewhat of a cap point:
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Posted:
Sat Jun 24, 2006 4:46 pm
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Forum H4xor
Joined: 02 Dec 2005
Posts: 1265
Location: Seattle, WA
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Looking very nice |
_________________ -"I went all over the world. I had access to beautiful women, champagne and caviar. No, I don't regret a minute of it." -John Symonds
-"A man tells his stories so many times that he becomes the stories. They live on through him, and in that way he becomes immortal." -Big Fish |
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Posted:
Sun Jun 25, 2006 7:00 am
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Forum Soldier
Joined: 08 May 2005
Posts: 273
Location: Canada
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Americanboy3 wrote: |
Looking very nice |
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